Pseudo 3D Sphere

Pseudo 3D Sphere

A quick Photoshop tutorial on the making of a pseudo 3D sphere.

So let’s get started! Create a new one document of 500×500 pixels and 72dpi. Fill it with the colors of #6c256d and #21081f.

pseudo 3d sphere image 01

Select Ellipse Tool and make a new one round shape similar to this one below:

pseudo 3d sphere image 02

Now apply the Inner Glow and Gradient Overlay layer styles to this shape.

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Ok, create another new layer and merge it with previous layer to get all layers styles in one. Then using the Burn Tool (Midtones, 30%) make a brownout on left and right parts of sphere.

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Now, time to add a glossy shine to the sphere. Go to Select > Load Selection, then Select > Contract and contract your selection about 4 pixels. Create another new layer. Activate the Gradient Tool and a white to transparent linear gradient; fill in the work area as below.

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Make a new one selection to cut the lower part of gradient.

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Using Ctrl+Shift+I invert the selection and press Delete to make it clear. Deselect your image with Select > Deselect.

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Ok, we are doing all things right! Now apply Blur Tool (Mode: Normal, Strength: 50%) to the left and write parts of the shine. Your sphere header should look like this one:

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I would like to add one more shine to the sphere. Create a new one layer and make selection as shown on a picture below by using the Elliptical Marquee Tool. Fill it with the white color.

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Now using the Elliptical Marquee Tool again make another selection and make it clear inside.

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Make the same things three of times.

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Remove the selection with Select > Deselect and mess with the layer mode & opacity/fill. I tried Overlay with opacity of 35%.

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I think we should add some flare in the bottom to make 3D effect more real. Select Elliptical Marquee Tool and create a new one selection, then fill it with the black color.

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Now you need to cut away part of black oval. Press Ctrl and click the Layer Thumbnail in the Layers Palette to make the selection, then using Select > Inverse invert the selection and cut away part of oval which is out the sphere area.

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Remove the selection. Apply Filter > Render > Lens Flare using the following presets:

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Make edge of surface almost invisible using the Eraser Tool and a soft round brush with opacity about 50%.

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Change layer style to Linear Dodge (Add).

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Ok, now to finish off with the sphere I think we should add one more glare on the bottom. Get out the Elliptical Marquee Tool, then select an area and fill it with the white color.

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Make a new one selection as shown below and clear the selection:

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Remove the selection and apply Filter > Blur > Radial Blur with similar settings to these:

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After that apply Filter > Blur > Gaussian Blur with the next presets:

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Now we have a picture like this:

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Use Edit > Free Transform to convert image as below:

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Apply the Inner Shadow layer style to this layer and put it under the layer with the flare.

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Now I’m gonna make the sphere reflection. Merge all layers of sphere in one and make a copy. Use Edit > Transform > Flip Vertical to flip copied layer vertical and move it down to get something like this:

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After that apply Quick Mask Mode with gradient as below:

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Then go back to Standard Mode. Now we have some selected area.

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Press Delete to clear the selected area smoothly as on image above and remove the selection. Set layer opacity to 50% up.
I would like to add a little bit shadow to surface. Use the Elliptical Marquee Tool and make the selection. Fill it with the black color.

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Deselect the oval and set up opacity to 70% for this layer. Apply Filter > Blur > Gaussian Blur:

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Pseudo 3D Sphere is finished! Looking pretty good! Don’t you think?

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